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dasil003yesterday at 8:23 PM2 repliesview on HN

This is very naive and reductive thinking. Experiments have a cost, you really have to think carefully about what you are trying to learn. Even when code is cheap, traffic and time are still huge constraints, and you better make sure your hypothesis actually makes sense for your goals, because AI is more than happy to fill in the blanks with a plausible but completely wrong proposal.

More broadly, it's well understood that experiments are not a replacement for design and UX. Google is famously great at the former and terrible at the latter. Sure the AI maxxers will say the machines are coming for all creative endeavours as well, but I'm going to need more evidence. So far, everything good I've seen come from AI still had a human at the wheel, and I don't see that changing any time soon.


Replies

vintermanntoday at 5:56 AM

Even writing code the good old way, of course we experiment. I remember the old rule "Plan to throw away the first one. You will anyway." But then there's the "second system effect" where the second system is supposedly always overengineered and trying to take every possibility into account.

And then there's the times when the quick sloppy poc you planned to throw away gets forced into production and is still impossible to change ten years down the road.

AI makes all these problems so much less painful.

I worked at a company which had a huge monolithic ERP system (their product, to be clear) with no good separation between the GUI layer and presentation layer. The GUI was also dependent on an ancient version of the Borland C++ compiler. They put in a humongous effort to move to a slightly more modern UI library, and a client server architecture.

However, someone had decided that messages in xml or json were too inefficient, they already had performance issues. So they went with a binary message protocol of their own design - with no features for protocol update. Everything communicating with the server had to be on exactly the same version, or it would throw an error. So of course they very, very rarely updated the protocol.

I think the best help of AI will be to clean up such real life messes of soul-crushing architectural regrets. Will it do it perfectly, certainly not, but I wouldn't do it perfectly myself either if I was forced to do it - and I'd take a hell of a lot more time to do it.

avadoryesterday at 11:47 PM

I think you and 7e are both right. Being able to iterate some N orders of magnitude quicker is a big deal. This doesn’t eliminate design and UX. Rather, it merges it with high iteration speed to produce a form of “play”.

“Play” is what produced at least two (likely more) generations of attentive (and therefore competent) programmers. The hype around LLMs is painful, yes, but attentive human minds will ultimately bust through it.