Also nice for UI tooling; game tools, debuggers, etc. Pull apart a struct and display it on screen and not have to patch the UI tool every time you change the struct is pretty nice.
We have been able to automatically do this since C++17: https://www.linkedin.com/posts/vittorioromeo_cpp-gamedev-ref...
We have been able to automatically do this since C++17: https://www.linkedin.com/posts/vittorioromeo_cpp-gamedev-ref...