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djmipsyesterday at 6:12 PM2 repliesview on HN

> Because OpenGL is not well-supported anymore on macOS, the game is completely unplayable there, even with CrossOver. Ironically, it plays totally fine on a Windows PC, but this is a game you literally can’t play on Mac without this eGPU setup.

I understand that this is true it seems that Doom does support Vulkan but you would need to add VK_NV_glsl_shader to MoltenVK. Probably much less work than what went into hanging an RTX 5090 off of a M4. Still, kudos to the scott and the local AI Inference speeds are pretty cool. What a crazy project! <applause>


Replies

scottjgtoday at 1:05 AM

interesting. that might be a fun intro project to MoltenVK. I hadn't dug into what was missing for Doom. I thought maybe the issue was that the intro/menu always ran in opengl mode or something. If it's just one missing op, that's way easier.