And better not touch C++/WinRT, it makes that experience a few notches up.
WinRT isn't the most awful in the world to use from, say, Rust because there are auto-generated bindings, but I agree that C++ can be awful.
WinRT isn't the most awful in the world to use from, say, Rust because there are auto-generated bindings, but I agree that C++ can be awful.