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DrewADesigntoday at 2:25 AM1 replyview on HN

And theoretically AI does a great job at helping HR filter unqualified candidates, and it helps candidates optimize their resumes and application strategies to help them land the right role. So people should be landing dream roles left-and-right. Is that how it’s working?

In reality, I don’t see any of this trending towards the theoretical happy path everybody always talks about. Most people give up trying to find something good on Amazon and just buy whatever vaguely plausible knock-off garbage shows up in the first few search results. Most people just take any job interview they’re offered even if it sucks. Most HR people don’t use it to enhance the quality of their decisions — it replaces their decision-making roles in many respects.

I’m an art school graduate and talk am in many art discussion communities. This is causing a massive industry-wide morale crater. In any sort of art, it damn near eliminates the reward of craftsmanship in favor of marketing useless trend-of-the-week bullshit. Far fewer people enter a market that can’t sustain them. The idea that this is going to create ‘more artists’ and therefore that must mean there must be more skilled artists is fantasy. The skills you learn by prompting are not even on the same track to learning how to create things yourself. You essentially become a high-school intern acting as an art director, commissioning pieces. It’s instant gratification for people who don’t care enough about something to learn how to do it for real.


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stephen_cagletoday at 4:45 AM

Just to be clear, I'm visualizing the usage of world models that can consistently render visual and interactive renderings of a specified world. I think interacting with them will be markedly different than interacting with many text based LLMs (though I don't know, I have never had direct access to one).

I don't think these will create "artist" in any sense, but I do think it will lower the barrier dramatically for people creating games. Most people will interact with it like Lieutenant Barclay interacting with the holodeck, doing little more than wish fulfillment. But I think a few people will be able to interact with it in ways that create art.

In no way am I implying that the net net of AI will be good for humanity as a whole (I think that is too big a question), but I do think the power of World Models will probably result in a far more people being able to say "I have created a game".

I honestly don't have anything useful to say about what LLMs are doing to many human fields. I can understand how frustrating it must feel to see LLMs demonstrate superhuman "skill" (I don't really think they are skilled) at orders of magnitude less cost than a good artist. It isn't just that they don't seem to innovate (only permute), it is that they will literally take even the tiniest bit of creativity and novelty and immediately fine tune and create derivative works on any idea at scale. I can see how that might really demotivate any desire to push the boundaries of art for any human being.