If we take the video game example literally, we establish a fictional context for the language in question, so we read all questions as in-game.. the answer to the character's question is: the world the character is in. A skyrim NPC character who asks that question, is (fictionally) correct to say 'skyrim', and so on.
Now, dropping that fictional context, we have to ask: what context is giving the words meaning now? If we take a physical/material context, then the answer is 'nothing' in virtue of there being no such person, no such space, etc. because by 'here' in the material context, we know 'here' refers to a point in space and time that the character does not exist at.
When I ask, "what was here before me?" you have to give me how you're assigning meanings to words. To tell me I'm operating in a fictional context when i say, "the earth" -- is fine, so be it, materialism is a kind of fiction which preserves the ordinary meaning of words.
But for that to be plausible, there has to be a context in which those meanings make sense at all.
Kant, and similar idealists, tried to give them a "categorical context" such that "here" refers to something like an implied geometrical aspect of perception; and "before" an implied temporal aspect; and so on, which constitute the fixed law-liuke background of perception.
So that this background treats materialist meanings as fictional, and idealist meanings as the literal ones -- OK, but that's still a meaningful question -- because "me" in the idealist context doesnt refer to the transcendental ego, it refers to the apparent body in apparent space and time. And the right answer is the fictional one, because in the literal context, there is no "me". In any case, this fictional context in which the question still makes complete sense, we call "materalist".
The onus is on you to make plausible why the insanity of a "fixed law-like perceptual background of the generation of perceptions as-if materialism were true" is the principle literal context vs., it being the fictional one.
everything is explained if the law-like features of fixed perceptiosn are derivative fictions that give rise to a fictional mental space of pretend objects, and their actual apparent structure is just in the world. Nothign is explained if its the reverse, indeed, you now have a very very veyr large number of problems on your hand explaining anything at all.
The only reason we find it plausible to treat an NPC as operating in a fictional context is because we have the material context to langauge to give the words literal meanings, and literaly, we find them false. There really isnt any such idealist context for ordinary langauge.
"What was here before me?" becomes meaningless in a pathological way: we cannot even say what it oculd me, if it were true.
For an NPC, we can say very easily, this is how we know its fictional: we know what it would mean for skyrim to exist, and it does not.
Non-kantian idealists who deny the meaningfulness of these questions arent saying "we know what it would mean for there to be a place before you existed, and its false" -- theyre saying the veyr words youre using never had, nor could even have, any meaning at all. This is plainly false. We know very well what it would mean for the proposition to be true: that space and time exist, that physical objects exist, that you are one, and you are located at some time in some point in space, and prior to that, something else was.
This is very simple, ordinary, obvious, language which is meaningful. Even if its meanignful in a fictional context, ie., it is all literally false, it is still meanignful. This means that this kind of radical anti-meaningfulness idealism is false, because there is a coherent system of meaning in which these propositions could be true, even if they arent.
What remains is to decide whether they are true. And given their truth explains everything, by abduction, we suppose -- as a category -- they are true.