The article seems to be just a way to say "Rust is better" - and it fails to do so by spreading misinformation such as the channels part (https://corrode.dev/learn/migration-guides/go-to-rust/#chann...) or making a fair comparison of pprof vs Rust's flamegraph.
It also skips entirely over debugging (delve vs gdb), IDE support, ecosystem (why the hell does Rust have N async runtimes?!), statically linking and so on.
A comparison between the performance of RLS / rust-analyzer (painfully slow) and gopls would be enough to kill the whole argument about developer happiness and productivity.
It even passes traits as a "reason to switch" to Rust - where in fact it would probably be a reason (IMHO) not to use it (together with lifetimes).
I think both languages are amazing, so a migration Go -> Rust (or Rust -> Go) makes no sense most of the time.
I've written code in both for a while now, so I know the pain and advantages of both.
For example, Go sucks at microcontroller stuff - in fact it's not even Go officially (see my presentation about porting "Go" to an ESP32-S3 [1]) - whereas Rust is amazing and even has a strong project behind (https://esp.rs) and amazing tooling (probe-rs & co).
What's also not addressed here is the Go ecosystem. The Go packages are one `go mod add` away (pkgs.go.dev) and the module owner guarantees v1 backwards compatibility for the whole lifetime of the module. This means that, no matter what happens, your dependencies will always be up-to-date with no migration struggle. This makes creating stuff for anything around the Kubernets ecosystem a breeze, you can literally import the types from another project and start your integration right away.
The most valuable part of the article seems the link to the opposite view (https://blainsmith.com/articles/just-fucking-use-go/). They're equally biased, but one is more straightforward than the other.
All in all, it's not a fair comparison and it's very biased (which is fair) - at the same time I think the idea behind the article is "wrong". If you find yourself migrating from Go to Rust (or vice versa), you're likely doing something wrong - and the performance gain is not the reason you're really doing it for.
[1]: https://docs.google.com/presentation/d/18jWccV-F2FguZiB5gXLk...