>What’s awesome about it?
The fact that it's extremely boring and conventional?
>That G-force thing is a gimmick. You already know the ballpark without even looking, and unlike speed I’m not sure what’s the use case for precise readings.
In this car? A gimmick, could maybe help someone who's trying to learn to drive a bit smoother. In a track car? Useful cornering data
> The fact that it's extremely boring and conventional?
I’d say it’s normal, not awesome. Just not being the new normal (aka enshittified) is not sufficient to qualify.
Boring and conventional would be having physical controls on the wheel for volume, next/prev, ok/cancel etc.
So a complete lack of anything actually useful.
An XY scatter plot of g forces on its own isn’t very useful, this is why multichannel analysis tools like i2 exist so you can look at things like lateral g vs yaw rate or steering angle.