https://miniscript.org/files/MiniScript-QuickRef.pdf:
“A class or object is a map with a special __isa entry that points to the parent. This is set automatically when you use the new operator.
Shape = {"sides":0}
Square = new Shape
Square.sides = 4
x = new Square
x.sides // 4
”So
- Shape is a map (it is created using the syntax defined earlier, using a literal string as key)
- Square is a class?
- x is an object?
Or is this language prototype based? If so, why mention the word “class”? If not, isn’t it confusing to use “new someMap” to create a class and “new someClass” to create an object?
I also find it curious to see that division is defined on lists and strings. What would that mean?
Edit: reading https://miniscript.org/files/Strout_iSTEM-Ed2021.pdf, it is prototype based. That’s interesting for a teaching language.
Yeah, I guess it’s prototype-based and the authors meant classes are indistinguishable from objects. And they all are just special cases of map.