I've been working on porting Rock Band 3 and Dance Central 3 to PC via AI assisted decompilation. The repos are on my GitHub (https://github.com/freeqaz/rb3 and https://github.com/freeqaz/dc3-decomp)
Like OP, I've learned at lot in this process. I have versions running in the browser now with a custom WebGPU rendering engine. Still lots of jank and vibes, but it's wild to see what models are capable of with the right tooling. (I've had Claude add extensions into Ghidra for Xbox/Wii specific instruction support)
Wild times we're living in. It's great for software preservation though!
I love stories like this. I used Claude to decompile an old Windows program and port it to Linux, it was extremely challenging, I had a lot of success but ended up just rewriting it as a new app.