if youre doing io, one pointer indirection seems unlikely tp be rate limiting. same for allocation (the other dynamic dispatch in zig)
It's not just I/O, it's also mutexes, condition variables, time, etc. It's not horrible, but it does add up, so calling it super efficient is a stretch.
It's not just I/O, it's also mutexes, condition variables, time, etc. It's not horrible, but it does add up, so calling it super efficient is a stretch.