I had a go at building both a Mac and iOS dictation app the other day (dictator.robgough.net) thinking that with Claude's input, this probably wouldn't work... but it was a real problem I had, and I wanted to see how far we could get. Best way to learn the tools, right? I'd already spent the day playing with alternative apps that didn't quite do what I wanted.
The app itself is fairly straightforward, but it included some intermediate complexity in terms of audio capture and calling local models. Both something I'd never done, and as not-a-mac dev something I probably wouldn't have attempted for a side-project while I'm meant to be bootstrapping my own thing.
I didn't touch a line of code, and I was blown away. I'm so impressed in fact that I'm predicting we'll see a resurgence in native apps in the near future. By far the worst (and slowest) part of the process is having to deal with the App Store, and the ridiculous hoops you have to jump through to get past review.
I mean, in general I dislike some of the more extreme app store gating.. but if apps are getting vibe coded with little effort I think gatekeeping is more important than ever. I think "is the author willing to put in the work to pass review" might be a useful heuristic, and it could also prevent things like vulnerable software being published. Plus it amuses me to imagine big tech having to deal with the slop apocalypse they've created!
could you talk more about the hoops? i’m getting close to the point i’d like to release something and it’d be my first time.