Why is writing inline Assembly considered an advantage of C, a language extension even not part of ISO, and always used to point out issues when other languages make use of it?
Naturally there had to be a balance, until mid-90s what we consider AAA games, were mostly Assembly.
Why is writing inline Assembly considered an advantage of C, a language extension even not part of ISO, and always used to point out issues when other languages make use of it?
Naturally there had to be a balance, until mid-90s what we consider AAA games, were mostly Assembly.