logoalt Hacker News

Tade0yesterday at 4:25 PM3 repliesview on HN

HDR support would be one I suppose. IIRC it's plain impossible with X11.


Replies

chadgpt3today at 3:55 PM

Which is odd, because X11 has all this visual and depth stuff leftover from the days of 1/4/8/16-bit displays, and mixing windows of each type on the same screen. You would expect it to be capable of representing 48 bits just as well.

ChocolateGodyesterday at 6:03 PM

I wouldn't say its "plain impossible" with X11, but its significantly easier on Wayland because its a far simpler design that aligns better with the graphics hardware, we're sending surfaces (or pointers to them) with metadata to the compositor, not drawing APIs.

krs_yesterday at 4:34 PM

That already works with Plasma Wayland. It's still a bit finicky to make it work with things running in XWayland (Windows games primarily) but it's getting better.