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kqrtoday at 9:44 AM0 repliesview on HN

I second how awesome head tracking is for simming. Feels somewhat natural after a short adjustment period.

Last time I tried it there were still some problems (combinations of face pitch adjustment and z-axis translation resulted in weird camera movements in-sim IIRC) that makes me hesitate to call it fully natural, but some of it could probably be a filtering/configuration issue.

It's also fully possible TrackIR suffers from the same issue!