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whizztertoday at 5:07 PM1 replyview on HN

You can see this on many consoles, iirc it basically just boils down to some address pins not being connected anywhere, so whatever the pins are set to doesn't matter as they're just out in the air so to say.


Replies

boricjtoday at 5:31 PM

You could do that on PC too, if you mmap() one given block of memory at multiple locations. I think that's how PS1 emulators handle mirroring (it's been a long time since I took a peek at the innards of DuckStation).