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whizztertoday at 5:08 PM0 repliesview on HN

The PS1 didn't even have perpsective corrected texture mapping, some titles handled that manually to make it look less shit but not all titles did so.

The evolution of graphics was brutal in the 90s and early 00s, but somewhere around the PS3's appearance it slowed down since lighting models were becoming "good enough" on the PS3 for not being annoyingly bad and asset creation costs became the limiting factor rather than hardware.