Confirming that saving genuinely works. Interesting stuff. Wonder if we can get trades working too.
Crashed when using a potion vs May :(
I did a Pokémon Crystal playthrough several months ago, still great games!
I used an emulator on my laptop with increased speed so it made everything like walking and combat way faster which was really nice and I probably would have given up if it wasn't for that
There should be 2 options for speed, regular and sped up. Then there should be a key to speed the game up. When I was a kid, it was the space key for GBA. You could have the normal game and skip the boring parts fast.
Why Emerald -- is classic already done?
If anyone has emulator suggestions, I recently attempted a playthrough and found that midway through my copy of red, the game was corrupted? Oddest thing -- hadn't reading the point where you do the "Missingno trick" near cinnebar.
Anyways, I suspect the save got corrupted somehow but it made me swear off emulation and try a physical copy. (Which had the battery I replaced fail... it's been a comedy of errors).
Super neat. I'd love to see what it would be like to play with more modern &intuitive touch controls instead of just the D-pad and A/B.
Ok. So what’s interesting here, presumably, is that this isn’t a wasm GBA emulator (which also exist and work). This is the game itself compiled to wasm. Even though no official source code was ever published, there was a community based decompilation.
Very cool. Too bad this doesnt seem to work as a PWA, or am I jusr missing the button on Android Firefox?
What kind of mods and new features could be added?
29 FPS for me, what hardware are you using to get a hundred thousand FPS?
some weeks ago I made a Gameboy emulator from zero in rust and then exported it to wasm
https://holy-lake-f6df.sdreyesg.workers.dev/
took me 3 hours with Opus. Opus knew the whole ISA, clock, bus quirks, etc. from their training without any external docs
Nintendo lawyers intensifi
What are considered the best games in WASM? I recently got into playing around with WASM - it would've been great if this technology was prevalent during the Flash games era