yeah, you only see double digits in performance degradation from going from pcie 5 to 3 with a 5090 (at x16 speed), with everything else its like in the single digits area.
Well I mean, the idea with games is it all fits in vram. You really don't want to be thrashing. It's that things are still so slow that they must be avoided entirely, no?
No copy unified memory will help with that but you do pay the read speed costs.
gen3 is 16 years old.
And the thing we gamers forget is that we’re the outlier. We’re the edge case.
Most consumers will never really care about, let alone see, the difference in PCIe or memory bandwidth impacts from such a shift to unified memory pools. We might (being, at least in my case, a huge nerd), but I’m increasingly of the opinion that if modern blockbuster games are built for upscaling/reconstruction anyhow, then suddenly such sacrifices to performance seem acceptable relative to the gains in efficiency.