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eviksyesterday at 2:16 PM1 replyview on HN

You can also read why those people are misguided. But instead of doing the irrelevant art analogies again, go back to the article and cite a specific principle that is violated by blur.

It has a list:

> Now, what does it mean in practice?

Also, blur doesn't even look weird statically! And again, provide at least one example where it looks weird to our eyes

> This is the case of file picker example.

You also don't seem to understand what that example shows, the "blur/crisp" is not at issue here, it's, for example, "textedit" jumping on top of "where". Now explain what non-artistic human vision benefit there is to 2 words being drawn on top of one another in a UI transition instead of the first word disappearing completely before the second moves to its place.


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ValdikSSyesterday at 3:41 PM

>You also don't seem to understand what that example shows

I do understand, and this is exactly what I consider weird. Instead of repainting (in any way, even what is considered pleasant by you and Nikita), I'd prefer blur/mosaic/white window during the animation. Not the motion blur, but just not the actual contents of the window! This breaks "every frame is perfect", you can't make a meaningful screenshot of this transaction.

In KDE's Kwin, I configure windows resizung using crude stretching algorithm. This means I see non-proportionally weirdly stretched window several frames, then it repaints. On screenshots that looks really weird, while in reality this is quite ok.

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