I don't see a workflow for locking assets while they are under modification. This is kind of important for assets? Since we don't really have great merge workflows for meshes/animations/sounds/etc.
I also don't see any sort of GUI client? So the whole art team is going to have to get up close and personal with the CLI
Locks: https://epicgames.github.io/lore/faq/#does-lore-support-file...
GUI: https://epicgames.github.io/lore/faq/#does-lore-have-a-deskt...