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Elzairtoday at 5:20 PM1 replyview on HN

I read the article, and it seems she is forgetting the aphorism "all models are wrong". This is a common mistake that people who like "realistic" "simulation" RPGs often make. Any suitably comprehensive model of a thing is just the thing itself. To have a model of a location that includes all the detail of the actual location, you would need a 1:1 scale model, which is just a copy of the location. Any plan (i.e. prompt to a model) sufficiently capable of reliably replicating 100% of the functionality of a system is likely the source code of the system itself.


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Elzairtoday at 5:38 PM

However the second part of that aphorism is "but some are useful". I have often wondered how much of IT/Programming is just sticking well understood pieces together. I remember 8 years ago wondering why we could not replace LLVM with a much simpler system that replaced all the manual optimization with a simple AI "optimizer" trained to transform simple compiled code into "optimized" code. I remember the consensus being that the AI system could likely not produce correct code reliably enough to be used. If AI cannot replace such "low level" code, then surely "high level" problems are widely out of reach. Yet people use it for "high level" problems. What gives? My hypothesis is that a lot of modern digital engineering is "plug and play".