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Vedortoday at 8:33 AM3 repliesview on HN

APL game engine is indeed an unusual thing. I don't know much about APL, and never used it (toyed with J back in the days though). I am really interested in the development process and the challenges posed by using APL for that kind of project.

Also, I really appreciate that the ReadMe file doesn't try to sell this project as something more than it actually is - a buggy passion project. Such honesty is, I feel, relatively rare nowadays.


Replies

renyicircletoday at 8:38 AM

The author has written two blog posts about their game (the latter is more about APL than the game itself though). You may find these interesting

https://homewithinnowhere.com/posts/2026-03-06-voxel-game.ht...

https://homewithinnowhere.com/posts/2026-05-10-one-line.html

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DrewADesigntoday at 11:08 AM

It’s crazy what people make games out of. When I was in a game design university program, one of my classmates used to make complete games (including a JRPG style adventure game) using excel formulas. Not even VBA, which would still be insane… just a bunch of formulas.

threethirtytwotoday at 3:56 PM

Is this what programming has become? We no longer admire the technical achievement itself and we only admire honesty.

Because any technical achievement is easily replicated by AI.