> It's amazing the degree to which streaming/online communities around video games have destroyed the games themselves
I think they might destroy the streaming/online communities, but I wouldn't say it destroys the game itself. I play BAR, but never with random strangers, the game works fine, but I also don't participate in any "video game" communities or watch/play with streamers, so what you're saying sounds very foreign to me, and is more about the communities than the games themselves.
Doesn't match making and self-selection solve this problem?
Ideally, it should allow non-competitive players of similar performance level to play against each other.
I don't see how your comment makes sense. You're not part of any "community" but you also never play with random strangers?
I only play public matches with random strangers and this is the feeling.
Obviously this wouldn't apply if I had a small community of not-strangers to play with consistently, which you do have but oddly describe as not having a community.