Could these use some frame interpolation and smoothing to make them less jerky? Or would that make them just a video clip then?
The first couple of examples were good but later examples were not so impressive. I think the later examples suffered from having too little of perspective change between frames and too much of subject movement -- which defeats the illusion of 3d from a "static" image.
Ideal one would have a left-to-right pan betweem the two clicks ..roughly matching the perspective shift between left eye and right eye ..while the subject stays static.
I also noticed on the wikipedia gallery theres an example that repeats frames for smoothness! 1-2-3-4-3-2 makes it naturally smooth if you have more than two frames.
Yes, the author notes as much: ‘many of them come out as less "stereoscopic" and more "kinescopic" - like little unintentional movies.’
The better wigglegrams were taken at basically the same moment and with cameras set a static distance apart along a single (usually) horizontal line. Those flow a lot more cleanly than the accidental ones where the camera moved an inconsistent amount and not along a single line so they're a lot jumpier and it interrupts the parallax effect that makes wigglegrams work.