So is LuaJIT resuming active development after a decade or so of only maintenance? Great!
A lot of these changes make sense (although some of them are a bit too TIMTOWTDI for my taste) - but perhaps LuaJIT 3 would benefit from a change of name as well? Certainly with all these changes, it would be more like a separate language than merely a JIT-compiled version of Lua.
> but perhaps LuaJIT 3 would benefit from a change of name as well?
> Certainly with all these changes, it would be more like a separate language than merely a JIT-compiled version of Lua.
I agree. I suggested this on the GitHub issue but got nothing but downvotes.
A bunch of them are from Luau, the Roblox fork of Lua and the dialect most young programmers know. Adding them to LuaJIT will make it easier to write for both Zoomers and AI agents, who have been exposed to a lot of Luau code.