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recursivecaveatyesterday at 9:04 PM1 replyview on HN

Starcraft 2 has the same overall design. If you disconnected and rejoined in an online match you could watch it scrub through the entire game to get back to the synchronization point (not theoretically necessary I guess, but probably avoids a lot of headaches). 10:1 for simulation to real-time feels pretty on-par with what I remember blizzard could achieve.


Replies

philistineyesterday at 10:55 PM

OpenRA has that ... for single-player saves!