Thank you!
To address the earlier comment: I didn’t go down the “implement the OS-level stuff required to get k8s to compile to wasm” path due to bundle size, honestly and truly. My testing indicated it could be over 10Mb, and I didn’t want that if I could avoid it. Turns out, I could avoid it.
Whether it’s a bad idea remains to be seen. It could be! The project will never have full parity with k8s, and as k8s moves forward I probably won’t keep up. But I think the core of k8s is stable enough that that’s okay, and I can make great content about the bits that don’t change.