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zerryesterday at 10:09 PM1 replyview on HN

Isn't it mostly shaders programming nowadays?


Replies

yunnpptoday at 1:10 AM

Modern APIs make synchronization and resource management a lot more complex. Used correctly they result in better performance; used incorrectly...

That being said, "nowadays" most studios just throw shit at UE5 and get it over with. It's obvious from how terrible many games run that they don't have a rendering engineer on the payroll.