logoalt Hacker News

8noteyesterday at 8:33 PM0 repliesview on HN

ive had opus try movin Merlin's revenge up from director/shockwave.

the result: http://jhedin.github.io/merlin-s-revenge/

reasonably it works quite close to the lingo, but this is way difficult, and not just from being rusty. steve had most things triggered on the animation frame, which opus hasnt quite figured out by looking at the code and pulling stuff out of the .dir

i do remember that playing at double scale was a lot harder in general, but theres a really clear cooldown missing between attackes