"But most people use Steam anyway, I hear you say. That's true, but you can still own your games on Steam. Very easily, in fact! Steam doesn't apply a hard DRM for games on their platform, you can bypass it and play your games offline without the launcher if you know what you're doing."
--------------
When it comes to PC games, the real peace of mind comes from cracks and piracy.
Sure, a single player game that requires an online service to start up could become unplayable if the company running that online service decides to end it without providing a patch. If that happens, somebody will crack it so the game can be run. Sure, a game could be yanked from Steam without notice, but you can always pirate it. Sure, Steam could go under, but the internet is my backup drive. I know what I've paid for.
I don't have actual legal ownership of the titles I buy, but I also have recourse if I feel I've been ripped off. That recourse may be abused by some, but game companies have no moral right to oppose it until they start respecting the rights of their paying customers. Taking away something that was paid for is theft. Ownership rights for downloaded titles is a critical stepping stone if game companies are serious about reducing piracy.
>When it comes to PC games, the real peace of mind comes from cracks and piracy.
I still have nocds for some of the old GTA and Warcraft games. Pretty sure you can't play the originals any other way now with all the "definitive" and "reforged" editions having taken their place.
And then you have repacks.
It's basically impossible to find any game that isn't on GOG that is not shared as a repack. You don't get the installer, you don't get the original media, you have to trust that the repack is not filled with malware. (and also the repack process somewhat confuses wine/lutris. More than once i couldn't make the repack run on my linux box, but if i managed to find the genuine install medium.. or if i ended up buying the game on sale, then no problem)