> it should not be legal to redefine "buy"
Your post made me go on a thought exercise: imagine a world where you could either own or lease software products. Game developers could decide whether their customers can actually buy the product (which involves ownership) or just the traditional licensing/leasing, which is the prevailing model today.
How would ownership actually work? What does ownership of digital goods mean? Can they even be owned? You get 1 copy of the bytes? How is this enforced? What's to stop you from just selling it multiple times?
If you can't resell it, then what do you actually own? The right to use the product in perpetuity? But that's just another form of lease, no?
Am I getting bogged down in semantics?
Just get the crypto bros involved. Track the license using blockchain. Should allow transferal of the license without allowing endless duplication.