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Zambytetoday at 2:50 PM5 repliesview on HN

It's not that they didn't care, it's that they did care in the wrong way. A non-replacable battery means people will be more likely to buy a whole new device if (when) the battery fails.


Replies

arghwhattoday at 3:55 PM

To be clear, all the mentioned Nintendo products are already designed for battery replacement, with well-contained battery units and easy connectors, and the batteries are available and problem-free to replace unlike for a certain fruit company.

The redesign is because the ease of accessing the batteries did not comply with the new rules. The pro controller in particular requires almost complete disassembly to get to the module, and the Switch 2's battery uses double-sided adhesive which is finicky. Joycons can also be a bit finicky to navigate for the uninitiated.

Also, as the device is Japanese, it uses JIS screws rather than Philips (in addition to triwing), which could surprise some. These are superior for service - Philips screws are specifically designed to strip during assembly to prevent over-torquing - but they do require you to have the right, "exotic" screwdriver. As JIS screwdrivers are compatible with and superior in bite even for Philips screws, it's a good habit to just always use those instead for electronics. iFixit kits and such include them.

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Waterluviantoday at 3:20 PM

I think the more likely explanation is that there was not sufficient market motiviation to include the additional requirement of a user-swappable battery. ie. people care, but they don't care enough or in enough volume for Nintendo to decide it's required.

I celebrate user-swappable batteries and I think I like the battery regulations. I just don't think the Ghost of Iwata is under your bed twirling a Wario moustache while thinking about how to screw you over. The current Switch battery situation is simply a result of user-swappable not being a requirement, among the countless other requirements already in contention.

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schmorptrontoday at 3:33 PM

I don't think that's it for console manufacturers. They make the majority of their money on game sales, so they want the console itself to be used for as long as possible.

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SpicyLemonZesttoday at 3:05 PM

I don't understand why battery failure is a "when". The only batteries I've ever had fail in rechargeable electronic devices were replaceable packs where water got into the compartment. Perhaps I've just gotten lucky?

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endemictoday at 2:58 PM

My take is they didn't optimize for something that a small percentage of users would have problems with.

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