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jatoratoday at 4:07 AM0 repliesview on HN

Codex has been comparable for a while. 5.1-5.5 have competed closely with 4.5-4.8. Fable blew them all out, now Sol comparable to Fable again. Some slight tooling differences with skills and hooks but for the most part I think if people are so engineered into one CLI that swapping to another inhibits them, then that is an error in usage habits.

Codex historically will follow tasks more closely with less creativity, whereas Opus will do more than you specify. I wouldnt consider either one better due to this fact, just makes them useful for different situations. Generally they'll perform similarly for most tasks.

Opus and Fable dominate 5.5 in artistic design (pixel art, ascii art), and edge out 5.5 slightly in general UI design taste. Have not tested Sol in that regard yet.

So far in my usage Sol has been superior to Fable at graphics rendering engine optimization.

Codex will work longer, and in single sessions without as much subagent usage.

Codex only has 256k context but its compaction is absolutely next level. You will not notice compactions and they will happen multiple times during a complex task or set of tasks without you ever having to notice or care. Claude code on the other hand still has fairly poor compaction.

Codex has more generous usage limits, and they also give you usage resets (weekly+5h resets) that you can bank for a month or so. Not sure how often they give these out.

Codex also seemingly never has outages or weird delays like Claude code does.

OpenAI randomly resets usage just like Anthropic does

I would use both if you code often