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streetfighter64yesterday at 8:53 AM1 replyview on HN

If you get a million dollars in revenue as a solo dev, it's pretty much just winning the lottery. You've already spent all the working hours to make the game, so it's pretty much all profit at that point. What costs do you even have?

It's a free choice to use the engine, you can use another engine or make your own if 5% is too much for you.


Replies

ShinyLeftPadyesterday at 2:28 PM

> If you get a million dollars in revenue as a solo dev, it's pretty much just winning the lottery

You know it's not 1 mil per year, it's 1 mil over your lifetime

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