Government issued versus corporate issued age verification is a false dichotomy. There are other options, such as refusing games that require them. (Yes, we do have a teen, and yes we did exactly that with Roblox.)
Fwiw we did that with Roblox too, but I hate it because Roblox Studio was a pretty damn fun collaborative gamedev experience.
I mean his classmates argue with their parents about whether they can install TikTok (and most parents lose). Meanwhile I’m denying my son the right to make a game together with a friend. It’s so creative and so educative and I’m saying no to it. It sucks and I hate Roblox for making something so cool and then taking it away for such stupid reasons.
I’d happily pay a license fee or sth. But I’m not gonna let them scan my son’s face.
Thats obviously fine to do but it is very much going to have consequences for some kids. My kids spend hours a week playing roblox with their IRL friends. 10 - 15 kids on a group call on speaker phone all logged into the same code laughing and yelling for a couple hours a night. If I was to suddenly tell them that they can't play those games with their friends it would have very real effects on their social life. My kids spend a ton of time outside with friends but to ignore that they also spend time gaming with them is not an option.
>There are other options, such as refusing games that require them.
How about the option of the state not being so tyrannical in meddling about what people anonymously do online in their free time?
Pretending that those options are equal is a false dichotomy. Not participating is an option up to a point, and then it is increasingly limiting all other options.