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MoonBASIC: A modern BASIC for building 2D and 3D games

14 pointsby klaussilveiralast Tuesday at 5:53 PM4 commentsview on HN

Comments

frenzcantoday at 8:31 PM

I kind of like the uppercase keywords of older programming languages, it makes the non-code parts standout more, probably even more important before syntax highlighting became common

monster_trucktoday at 7:24 PM

This is neat! I know it's not really the point but I would like to see some shallow benchmarks, I'm curious what perf (if any) is lost building like this.

My very first apps were written in LibertyBASIC, almost 30 years ago. I learned how to pirate things because the borland compiler required to share my creations with my friends was $299, which was a lot of money back then.

wunderwuzzi23today at 7:32 PM

Nice. A BASIC for game development takes me back to AMOS on the Commodore Amiga.

https://en.wikipedia.org/wiki/AMOS_(programming_language)

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