I don't use Blender, so my admiration is from a distance but: Wow - what an impressive project. At least if I understand it correctly, this is a real pro-level piece of free and open software that's equivalent to thousands and thousands of dollars in closed-source commercial software.
I really hope a similar revolution comes to photo and video editing. While there are plenty of really good FOSS video editors (including the one blender has), none of them are truly professional level. For photo editing, the GIMP is pretty much there, but it's old and crusty and maintained by a handful of people
It's not just incredibly powerful software, it's also incredibly fun and intuitive to use (once the UI has clicked with you).
There are still some areas where commercial competitors got edge, but Blender covers a wider base, is the more complete/universal software already. Lot's of people prefer Blender's UI. It's also rapidly developing, the competition is not. I am pretty sure it will become industry standard at some point. Maybe not for the big studios, who invested millions into custom pipelines, but anything up and coming.
Role model FOSS project for sure.
The Oscar-winning animated feature movie “Flow” was made with Blender.
Yes, it's had a lot of money put through it since its early days, with quirky shortcuts and quirky features.
Imagine if they made Gimp good, this would be what blender became in 3D.
They've done it right, with a foundation and it appears to run like clockwork. Feature wise it now rivals with some pretty expensive alternatives.
Open source; can win!
Yes, but open source will never work!!!
That is 1000 proof pure distilled sarcasm.
Its history is also one of perseverance. Blender was never a runaway success story, but rather a matter of becoming a little better every day and eventually getting a recognition for that.