logoalt Hacker News

pimlottctoday at 4:58 PM1 replyview on HN

The arrow length does not represent power accurately, There's a minimum arrow length even when power is nearly 0, which means when the arrow is twice as long, the power is actually almost 50 times higher! It should be directly proportional. Perhaps there should be different indicators for "power" and "direction" -- maybe a fixed-length dotted line arrow for direction? And/or a power bar that is not anchored to the player position?

The arrow for wind strength also seems to be a different scale, making it hard to judge how much to compensate.


Replies

TonyAlicea10today at 5:05 PM

Fair. This is a direct port in some areas of the 1991 game, which strategically was more try something then dial it in. I’ll ponder. It’s almost arcade vs simulation in some ways.

That is, if you can calculate it too easily then the first player always has a huge advantage.