Where does someone start on kernel development for an RDNA4? Books, resources, whatever?
8 year developer just getting into to AI side of the house
...not just implementing barriers in hardware but also full monitors, allowing the wave to be notified if a specific cache line is evicted from the L2 cache.
What is this feature for? When do you need it?
I'm a heavy user of NVIDIA LOP3 instruction (uint32). I wonder when AMD will finally support it well.