GLFW itself is supposed to work, but there are areas of the API surface that Minecraft touches that have been a problem, so Minecraft hasn't been able to enable it. I believe the two major issues that cause crashes have been the way Minecraft sets the taskbar icon and the way it sets the window geometry. And various quality of life problems with the mouse (like hovering over the window capturing the mouse instantly).
GLFW itself is supposed to work, but there are areas of the API surface that Minecraft touches that have been a problem, so Minecraft hasn't been able to enable it. I believe the two major issues that cause crashes have been the way Minecraft sets the taskbar icon and the way it sets the window geometry. And various quality of life problems with the mouse (like hovering over the window capturing the mouse instantly).