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badsectoraculayesterday at 11:08 AM1 replyview on HN

That name is a blast from the past! I remember Tribal Trouble's devs mentioning they chose Java because they wanted to use "weird/unusual" languages for gamedev :-P


Replies

NSUserDefaultsyesterday at 1:13 PM

Indeed! And the content updates were done using a built-in subversion client! Quite innovative.