Off the top of my head. Compilers. You may know that a value has known 1s and 0s and unknowns. This would allow you to represent that for optimisation purposes.
Arturo[0] language supports true,false and maybe. I really liked that idea actually, worth mentioning here.
so valid arturo code can be like (picked from their in-a-nutshell documentation)
i1: true
i2: false
i3: maybe
[0]: https://arturo-lang.io/documentation/in-a-nutshell
Arturo[0] language supports true,false and maybe. I really liked that idea actually, worth mentioning here.
so valid arturo code can be like (picked from their in-a-nutshell documentation)
i1: true
i2: false
i3: maybe
[0]: https://arturo-lang.io/documentation/in-a-nutshell