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raincoleyesterday at 4:41 PM2 repliesview on HN

> It's so much easier than Vulkan or writing shaders

Even if you use OpenGL you still need to write shaders.


Replies

throwaway2046yesterday at 5:54 PM

    > Even if you use OpenGL you still need to write shaders.
Not in OpenGL 1.x
show 1 reply
m-schuetzyesterday at 6:25 PM

Shaders aren't the issue with Vulkan. Writing 50 lines of code for things that should be one-liners is.