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cyber_kinetistyesterday at 5:20 PM2 repliesview on HN

I think if you're trapped in the Apple ecosystem then Metal is your only production-quality option. But beginner-level learning material for it is quite sparse, so it's better to transition from OpenGL to Metal rather than learning Metal from scratch. (If you're an experienced graphics dev, you should be able to follow up on Metal by just reading their example source code)


Replies

pjmlpyesterday at 7:18 PM

There are a few nice books, they are a bit out of date though.

fp64yesterday at 5:30 PM

MoltenVK is pretty good I've been told

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