Maybe optimize the harness for less turns and less tokens to deliver real value as opposed to the turn taking token hungry so you can less load on your servers, oh, right, your entire bottom line is tokens.
I don't understand this take. Ultimately, people pay for how much they're able to accomplish with the model, not raw token count. If Anthropic thought people could accomplish the same amount with fewer tokens, they'd adapt the harness to do that and then raise the cost of tokens to make more profit (or lose less).
I don't understand this take. Ultimately, people pay for how much they're able to accomplish with the model, not raw token count. If Anthropic thought people could accomplish the same amount with fewer tokens, they'd adapt the harness to do that and then raise the cost of tokens to make more profit (or lose less).