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ekiddyesterday at 2:36 PM0 repliesview on HN

> My experience so far, has been that it's barely a junior dev.

At least on greenfield projects, Fable is more like having an endless succession of fly-by senior devs who lock themselves in an office for a week, and who come back with very reasonable code that I then need to maintain somehow.

For longer-term maintenance, I am actually slowly warming to Sonnet 4.5-era models (so October 2025, right before the Opus revolution). They need to be given clear instructions and watched carefully. But since they force a human to stay in the loop, you don't have the institutional knowledge loss I see in some Opus projects, or the code that was one-shot with no human interaction at all that's a constant temptation in Fable projects.

And yeah, the bit rot is painfully real once the humans step back too far. I've been dealing with a compelling prototype that someone built, and that stakeholders love (for good reasons). But it had to be put on a tech debt repayment plan for a couple of months.