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recursivedoubtstoday at 3:34 PM8 repliesview on HN

hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting)

it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends)

if you beat him it unlocks the source code for htmx 4.0

game was written by Stephen Mitchell (aka scum) by hand, using GBStudio w/heavy customizations, hoping to get an essay by him up soon talking about the creation of the game

carts were produced w/the expertise of Jarason Banes who also did the cover design. Cover art is by Ash (https://www.fiverr.com/ae1996/) who also did the soft-cover art for https://hypermedia.systems

Hope you find it enjoyable if you get a copy and at least find it funny if you don't :)


Replies

chrismaltbytoday at 5:26 PM

Oh hey, I made GB Studio, really cool to see it being used for this :) I've got some nice features in progress for the next version https://www.youtube.com/watch?v=q8UKwV1gJAI

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superdisktoday at 4:58 PM

Did you use the built in GB studio sound engine? If so that's my code :) Always enjoyable when it pops up in places like this. Looks like a fun project.

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mvdwoordtoday at 5:17 PM

Ordered... along with some other swag.

Love HTMX, can't wait for my https://brickboy.xyz/ to arrive so I can get to work!

mitjamtoday at 5:01 PM

Amazing, can’t wait to see the first unboxing / let’s play / review videos.

iamwiltoday at 3:59 PM

Is it a real physical cartridge? How do you get the source code off the cartridge at the end? Or does it give you a passcode to a git repo or…like an NFT with access to the source?

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WD-42today at 5:26 PM

Wait but where do we get a gameboy?

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asplodertoday at 4:08 PM

This is too funny, how could I not?

Klonoartoday at 3:56 PM

How much did this cost to make/produce?

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