hello all, we are releasing htmx 4.0 on the Game Boy and Gameboy Color (thank you rcy for submitting)
it is a real, honest-to-goodness mario-bros inspired GameBoy game with four levels over three biomes ending in a slop factory where you battle final boss warren buffering (an online character I beef with, we are friends)
if you beat him it unlocks the source code for htmx 4.0
game was written by Stephen Mitchell (aka scum) by hand, using GBStudio w/heavy customizations, hoping to get an essay by him up soon talking about the creation of the game
carts were produced w/the expertise of Jarason Banes who also did the cover design. Cover art is by Ash (https://www.fiverr.com/ae1996/) who also did the soft-cover art for https://hypermedia.systems
Hope you find it enjoyable if you get a copy and at least find it funny if you don't :)
Did you use the built in GB studio sound engine? If so that's my code :) Always enjoyable when it pops up in places like this. Looks like a fun project.
Ordered... along with some other swag.
Love HTMX, can't wait for my https://brickboy.xyz/ to arrive so I can get to work!
Amazing, can’t wait to see the first unboxing / let’s play / review videos.
Is it a real physical cartridge? How do you get the source code off the cartridge at the end? Or does it give you a passcode to a git repo or…like an NFT with access to the source?
This is too funny, how could I not?
Oh hey, I made GB Studio, really cool to see it being used for this :) I've got some nice features in progress for the next version https://www.youtube.com/watch?v=q8UKwV1gJAI