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dyaroslatoday at 7:58 PM1 replyview on HN

Im curious how youve set up the multiple puzzle games you have to generate two daily puzzles each? It cant be entirely by hand or entirely AI driven?


Replies

tgsovlerkhgseltoday at 9:32 PM

For any game that is able to procedurally generate a "random" puzzle, you can simply seed a deterministic PRNG with a seed derived from the date. No AI or hand-generation required.