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imhoguytoday at 6:36 AM1 replyview on HN

As decades-exp SWE I love using Claude Design for any kind of app and web development, because it gives much faster visual feedback loop than changing views within deep framework stack. It much easier to "tell" coding agent what I need instead of writing wall of prose to define visual stuff.

I reminds me old WYSIWYG and unlike Figma it has full HTML/CSS capabilities available.

How I work with it:

- I ask agent to extract part of app into Design, let it even use playwright-cli to get full rendering of the particular view.

- perform design session in Design.

- once design system is perfected I go down to Claude Code dungeons, do /design-sync.

- perform on the stack implementation session.

Actually you don't need Claude Design UI for any of that too. Just ask any coding agent to prepare local mock HTMLs and iterate over them.


Replies

RileyJamestoday at 8:19 AM

I’ve been curious on how to close this loop between engineering and design/product.

We don’t use react, which Claude design seems to trend towards. We use Phoenix / liveview.

We have a shared design system, which keeps the visual elements in line. And then just prototype on design, collab, discuss and arrive at what we want to ship. And then engineering take over and rebuild via hand / claude code.

But the tools aren’t directly connected.

The value has been in the separation. In iterating on the prototype without impacting the codebase, dev cycle, etc. And solving problems/unknowns earlier.

There were always tools for this, but Claude design just feels more accessible and therefore gets used more immediately.

And the fidelity of the outcome (and the assumptions it’s forced the make) are more valuable and faster to achieve than Figma.

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